GITS - Major Skeleton
Here are some images of the final Majors skeleton for the film Ghost In The Shell which I got to Model and produce with the Weta team. Built mostly from 3d printed parts which we modeled following the concept model by Vitaly Bulgarov and changing them to fit Scarlet's body shape. I mainly worked on modeling the bones and active joints, while others worked on the muscles, armature, animatronic components etc.